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ESRB RATING: E
DEVELOPER: Budcat Creations
Legos are only fun for so long.
I’ve been playing this game for nearly a month now. I apologize in advance for making this review late, but that’s just how much fun this game has been. Blast Works is the first Wii game since Super Mario Galaxy to absolutely capture my attention. In a few words, it’s the Nintendo game that you wanted to play when you were ten.
Remember all of those notebook drawings you made in the 5th grade? Super killer attack ships that have guns made out of guns that fired guns up the ass of Space Pirates? Well, that is Blast Works. I spent hours designing the super killer USS KICKASS in the game’s ship editor. Sure, it didn’t look as sharp as something that I could’ve made on a 360 or PS3. But, that’s now what this game is about.
Blast Works centers around the ability to shoot blue shit at bigger ships. It’s about all of those quarters that you spent on Galaga. Then, Majesco up’d the ante on this shit. If you kill someone, you can add their wreckage to make your ship a bigger ship. By the end of the game, you end up looking like the Spirit of St. Louis by way of Brundlefly.
The game looks and sounds like your memories. Well, my memories. So, if you were four when the Super Nintendo came out, well you can just go fuck yourself. I love nostalgia in gaming. Between Blast Works and Bionic Commando: Rearmed, I’ve been floored by the gaming industry’s ability to take my childhood and unrape it.
The editor might take some time to understand. I had to scrape a few ships before I got a grip on the controls. But, once you get past the initial learning curve, it is perfect. What more can you want? Well, you could probably want a slightly easier ship editor. But, then you’d just be a whiny bitch baby.
Replay value? I was pissed that I had to take a moment away from the game to write this. That’s how much fun this game has been sine the tail-end of July. My goldfish-like attention span has been held by one game for longer than I can recently remember. But, don’t let my memory attest to the game replay quality.
Rent this, buy this or even play a demo at your local gaming store. It’s hard to convey the level of addictiveness when you write so much about gaming. There’s nothing quite like having that Wiimote in your hand, as you get to experience the sensory overload of Blast Works. That’s why I plead for you to head out and find this title. You will not regret it.
One of the most brilliant games that I’ve ever played on the Wii. Using such simple shooter mechanics to blast your way through an open design universe is amazing. I’ve been hearing a ton about Spore and Little Big Planet, but this is where the action is. Taking a cue from the Coin-Ops, taking a cue from the next-gen game designing titles and taking a cue from the past…they’ve done it. I’d go so far as to call this one of the best games of 2008.