MCP: 2014: The Year That Couldn’t Catch a Break
We ponder whether the year in games really was the Greek tragedy everyone else is writing about.
We ponder whether the year in games really was the Greek tragedy everyone else is writing about.
Debuting a new regular column looking at the shining lights and whining shites of the Early Access scene.
Anticipation of a 2014 of production crises, fancy goggles and widespread upheaval results in a plea to Bono.