Burn Zombie Burn! (review) turned out to be one of the PS3’s best downloadable exclusives, a fast-paced, arcade-style shooter that was reminiscent of Zombies Ate My Neighbors.
Now two years later developer doublesix has announced a spiritual successor to the game with All Zombies Must Die! It looks to build upon their last game with some RPG elements, as you can see in this video.
Jim Mummery, creative director at doublesix says “After the success of Burn Zombie Burn, we’ve been looking forward to dishing up a new serving of undead craziness but this is no straight sequel. All Zombies Must Die! has its own unique ingredients with weapons-based arena combat, weapon crafting, character development, a whole lot of questing and much much more – all mixed in with a huge portion of zombie action.“
The official synopsis-
A Gamer, a Girl, a Mad Scientist and an Alien are all that stands between 6 billion zombies and the world’s supply of delicious, supple brains. All Zombies Must Die! drops up to four players into the town of Deadhill, where they must blast their way through ranks of brain hungry monsters with a variety of weaponry while completing quests served up by the game’s insane storyline. doublesix is combining elements of action and role-playing, including character levelling, weapons crafting and numerous quests. The graphics reflect the silly yet sinister nature of the gameplay with a bright, comic style.
Burn Zombie Burn! has a lot of fun weapons, like a Dead Alive-influenced hand-held lawnmower, and this one will have tons of new weapons, such as the Magma Storm Assault Rifle, Odin’s Toothpick Katana and the Dragon’s Breath Shotgun, which recently became popular thanks to its inclusion in Call of Duty: Black Ops.
I really like the idea of a story-based co-op game to go along with the game’s arena modes, and that it’s kept the same sense of humor. Expect All Zombies Must Die! to hit PSN and Steam sometime this fall.